In Development Psychological Horror
Peace Under His Roof
A short first-person psychological horror about a woman trapped inside what seems to be another cruel game.
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About
I create short story-driven experiences focused on atmosphere, exploration and quiet tension.
My projects are designed as compact experiences with a strong sense of mood, pacing and subtle storytelling.
I'm interested in games that can be completed over a few evenings without losing their atmosphere or sense of focus.
After more than a decade in software development, I shifted toward creating small atmospheric games as a solo developer.
There are no talented people.
There are no people who can or can't.
There are only people who do things
and people who don't.
No one else.
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