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Creepy Claws

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About

Developer of small atmospheric games.

I create short story-driven experiences focused on atmosphere, exploration and quiet tension.

My projects are designed as compact experiences with a strong sense of mood, pacing and subtle storytelling.

I'm interested in games that can be completed over a few evenings without losing their atmosphere or sense of focus.

After more than a decade in software development, I shifted toward creating small atmospheric games as a solo developer.

There are no talented people.
There are no people who can or can't.

There are only people who do things
and people who don't.

No one else.

Latest Games

Latest Games